100 Targets is a free browser shooting game with one job: shoot all 100 targets as fast as you humanly can, then see your exact time on a global leaderboard. There's no health bar, no story, no download, and no account required to play. You press Play, a countdown hits zero, and a hundred glowing targets stand between you and a number you'll want to beat the second you see it.
Play it right now at Game CMB.
100 Targets is a speed-shooting arcade game built around a single, brutally simple metric: completion time. Most shooting games track score, lives, or waves survived — 100 Targets strips all of that away and asks one question instead: how many seconds does it take you to clear exactly one hundred targets?
Targets appear on screen a few at a time, glowing in neon cyan, magenta, and gold against a dark arcade backdrop. You click or tap each one. It bursts into particles, the next one appears immediately, and the clock keeps running underneath it all. There's a score too — it goes up with every hit and adds a little arcade flavor — but score is the side dish. Time is the main course, and it's the number that decides your rank.
This design makes 100 Targets closer to a speedrun than a traditional shooter. Like clearing a level in the fewest seconds possible, every run produces one clean, comparable result: 18.421 seconds, 21.940 seconds, whatever it is. That single number is instantly meaningful, which is exactly what makes it so easy to chase.
There's no tutorial to sit through — the whole game is learnable in about five seconds:
That's the entire learning curve. Everything else — target variety, combos, difficulty — sits on top of that one action without ever complicating it.
100 Targets is built around a loop game designers call "one more run," and the design choices here lean into it more directly than most arcade games manage.
The first reason is that every run ends in exactly one comparable unit: time. A score-based game leaves you wondering whether 12,850 points is actually good. A time of 18.421 seconds doesn't need interpretation — it's either faster than your last run or it isn't, and your brain checks that comparison automatically the instant the result screen appears. That immediate, unambiguous feedback is far stickier than a vague high score.
The second reason is the shrinking margin for improvement. Shaving your first attempt from 30 seconds down to 22 feels easy — there's a lot of obvious room to move faster. But once you're consistently finishing around 18 seconds, every fraction of a second saved has to come from somewhere specific: less wasted movement, fewer misses, faster recognition of where the next target will be. That's the exact tension that keeps skilled players opening the tab again — not because the next run might be dramatically better, but because it might be a tenth of a second better, and that's now genuinely hard to pull off.
The third reason is that missing carries no real penalty except time itself. There's no "game over," no lost progress, no punishment beyond the honest cost of the seconds you spent recovering. That removes the frustration that makes players quit other precision games after a bad run — in 100 Targets, a bad run just means "try again," immediately, with zero setup.
And because the leaderboard tracks a real global rank by time, your best run isn't just a personal number — it's a position among every other player who's tried. Watching your rank move from #341 to #127 to #54 adds a competitive layer that a private best-time tracker alone never quite delivers.
Yes. 100 Targets is completely free, with no purchases required to play, save your time, or appear on the leaderboard.
No. 100 Targets runs entirely in your browser at gamecmb.com/games/100-targets/. You only enter a nickname if you choose to submit your time to the global leaderboard after finishing a run.
Yes. 100 Targets is fully playable on phones and tablets with touch controls, and the play area automatically scales to fit your screen.
The leaderboard ranks players by fastest completion time for all 100 targets. Score is tracked as a secondary arcade stat, but time is what determines your rank.
Nothing except lost time. Missing doesn't end your run or cost a life — it simply adds a fraction of a second to your final time, so the smart strategy is to stay calm and keep going rather than slow down out of caution.
The golden target is a rare target type (roughly a 1-in-25 chance per spawn) that's worth a large score bonus. It's optional — since the leaderboard ranks by time, not score, chasing it across the screen isn't always worth the seconds it costs.
Yes. After finishing a run, the "Challenge a Friend" option shares a link containing that run's own random seed, so whoever opens it faces the identical sequence and positions of targets — a fair, apples-to-apples comparison.
Yes — 100 Targets has a real-time global leaderboard showing the fastest completion times from players worldwide, with a separate "Today" view for the fastest times set that day.
100 Targets takes less time to learn than it took to read this article. Press Play, wait for the countdown, and see what number comes up.
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